-
Community Representative
[TERMINÉ] Maintenance - 23 janvier 2020
Salutations Ghosts,
Une maintenance aura lieu, jeudi 23 janvier sur toutes les plates-formes. Le Patch qui sera déployé pendant ce temps aura pour objectif principal d'améliorer et corriger le mode Mercenaires. D'autres correctifs seront également déployés.
Temps d'arrêt total estimé : 4 heures.
Taille approximative du patch :
PC : 21 Go
Playstation : 4,24 Go
Xbox One : 21 Go
La taille du patch peut varier en fonction de la plate-forme, de la région et de la langue.
Ci-dessous le Patch Notes (en anglais) listant les changements effectués.
Patch notes:
Mercenary Mode
- Added weapons and tools to the Mercenary mode.
- Added a loot log to the Mercenary mode.
- Weapon damage, bleed, and armor resistance have been rebalanced to provide an overall more fun experience in Mercenary mode.
- Players are now able to automatically loot ammo and armor pieces without the need for an input.
- Matchmaking flow has been reworked in order to provide a more streamlined experience.
- Some gameplay elements were reworked to be more consistent with other PvP modes. For example, players are no longer able to aim with a sniper rifle in third person.
- Fixed several matchmaking issues where players were unable to find a game or remained in an infinite search.
- Rebalanced scoring system for the Mercenary mode to provide a fairer experience and reduce the possibility for tied scores.
- Stamina has been removed from the Mercenary mode to improve the match flow.
- Added an adaptive system that would allow the game to start a Mercenary match without the maximum number of players.
- Kill logs were reworked to include more details about death situations in Mercenary mode.
- Players dying in Mercenary mode no longer lose all the collected cash.
- Fixed an issue where killed Unidad soldiers would remain standing up in Mercenary mode.
- Fixed several minor sound issues in Mercenary mode.
- Fixed several minor interface issues in Mercenary mode.
- Fixed several minor animation issues in Mercenary mode.
- Fixed several minor issues affecting color-blind settings in Mercenary mode.
- Fixed an issue where players were effectively able to duplicate weapons in Mercenary mode.
- Fixed several issues where players would get stuck in an infinite interaction with minor intels in Mercenary mode.
- Fixed several issues breaking the reload function if a player looted or dropped items in Mercenary mode.
- Fixed several issues where players would spawn near Unidad positions in Mercenary mode.
- Fixed an issue where minor intels could remain floating mid-air in Mercenary mode.
- Fixed several issues where players were able to respawn with gear in Mercenary mode.
- Fixed several issues where major intel would not spawn in Mercenary mode.
- Fixed an issue where interacting with a major intel would cause nothing to happen in Mercenary mode.
- Fixed several issues that prevented players from looting items in Mercenary mode.
- Fixed an issue where deploy phase timers were stopped after dying in Mercenary mode.
- Fixed an issue that would prevent players from capturing the extraction zone in Mercenary mode.
- Fixed several issues affecting the extraction helicopter and its pilot behavior in Mercenary mode.
- Fixed an issue where players could not be road killed if they were interacting with an intel in Mercenary mode.
- Fixed an issue that would make arrows point in the wrong direction on the TacMap while in Mercenary mode.
- Fixed an issue where death icons would not disappear after reaching back the same location in Mercenary mode.
- Fixed an issue where the loot cache icon would not disappear after looting all items in Mercenary mode.
- Fixed an issue where icons from vehicles spawned with a minor intel would be missing from the TacMap in Mercenary mode.
General Fixes
- Fixed several crash instances.
- Fixed several minor issues that prevent players from navigating in the store.
- Fixed an issue where Bowman would stop following the player during the second part of the Oracle mission.
- Fixed an issue where El Cerebro's assistant would not follow the mission path after getting in a vehicle.
- Fixed a minor texture issue on some buildings.
- Fixed other minor world issues (invisible walls, missing textures, collisions, …).
- Fixed minor localization issues.
Suivez ce fil de discussion afin de rester informé sur la progression de la maintenance.
Merci pour votre patience.
/L'équipe Ghost Recon
-
Community Representative
[MISE À JOUR] : La maintenance est repoussée à une date pas encore déterminée.
Désolé pour ce désagrément Ghosts, nous vous tiendrons informés des prochaines étapes dès que possible.
-
Community Representative
[MISE À JOUR] : La mise à jour est en cours de déploiement sur PS4 uniquement. La mise à jour TU21 sera mise en ligne la semaine prochaine sur PC et Xbox One.
-
Community Representative
[MISE À JOUR] : La maintenance est maintenant terminée sur PS4. Merci de votre patience !