1. #1
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    [TERMINÉ] Maintenance - 23 janvier 2020

    Salutations Ghosts,

    Une maintenance aura lieu, jeudi 23 janvier sur toutes les plates-formes. Le Patch qui sera déployé pendant ce temps aura pour objectif principal d'améliorer et corriger le mode Mercenaires. D'autres correctifs seront également déployés.

    Temps d'arrêt total estimé : 4 heures.

    Taille approximative du patch :
    PC : 21 Go
    Playstation : 4,24 Go
    Xbox One : 21 Go

    La taille du patch peut varier en fonction de la plate-forme, de la région et de la langue.


    Ci-dessous le Patch Notes (en anglais) listant les changements effectués.
    Patch notes:

    Mercenary Mode

    • Added weapons and tools to the Mercenary mode.
    • Added a loot log to the Mercenary mode.
    • Weapon damage, bleed, and armor resistance have been rebalanced to provide an overall more fun experience in Mercenary mode.
    • Players are now able to automatically loot ammo and armor pieces without the need for an input.
    • Matchmaking flow has been reworked in order to provide a more streamlined experience.
    • Some gameplay elements were reworked to be more consistent with other PvP modes. For example, players are no longer able to aim with a sniper rifle in third person.
    • Fixed several matchmaking issues where players were unable to find a game or remained in an infinite search.
    • Rebalanced scoring system for the Mercenary mode to provide a fairer experience and reduce the possibility for tied scores.
    • Stamina has been removed from the Mercenary mode to improve the match flow.
    • Added an adaptive system that would allow the game to start a Mercenary match without the maximum number of players.
    • Kill logs were reworked to include more details about death situations in Mercenary mode.
    • Players dying in Mercenary mode no longer lose all the collected cash.
    • Fixed an issue where killed Unidad soldiers would remain standing up in Mercenary mode.
    • Fixed several minor sound issues in Mercenary mode.
    • Fixed several minor interface issues in Mercenary mode.
    • Fixed several minor animation issues in Mercenary mode.
    • Fixed several minor issues affecting color-blind settings in Mercenary mode.
    • Fixed an issue where players were effectively able to duplicate weapons in Mercenary mode.
    • Fixed several issues where players would get stuck in an infinite interaction with minor intels in Mercenary mode.
    • Fixed several issues breaking the reload function if a player looted or dropped items in Mercenary mode.
    • Fixed several issues where players would spawn near Unidad positions in Mercenary mode.
    • Fixed an issue where minor intels could remain floating mid-air in Mercenary mode.
    • Fixed several issues where players were able to respawn with gear in Mercenary mode.
    • Fixed several issues where major intel would not spawn in Mercenary mode.
    • Fixed an issue where interacting with a major intel would cause nothing to happen in Mercenary mode.
    • Fixed several issues that prevented players from looting items in Mercenary mode.
    • Fixed an issue where deploy phase timers were stopped after dying in Mercenary mode.
    • Fixed an issue that would prevent players from capturing the extraction zone in Mercenary mode.
    • Fixed several issues affecting the extraction helicopter and its pilot behavior in Mercenary mode.
    • Fixed an issue where players could not be road killed if they were interacting with an intel in Mercenary mode.
    • Fixed an issue that would make arrows point in the wrong direction on the TacMap while in Mercenary mode.
    • Fixed an issue where death icons would not disappear after reaching back the same location in Mercenary mode.
    • Fixed an issue where the loot cache icon would not disappear after looting all items in Mercenary mode.
    • Fixed an issue where icons from vehicles spawned with a minor intel would be missing from the TacMap in Mercenary mode.

    General Fixes

    • Fixed several crash instances.
    • Fixed several minor issues that prevent players from navigating in the store.
    • Fixed an issue where Bowman would stop following the player during the second part of the Oracle mission.
    • Fixed an issue where El Cerebro's assistant would not follow the mission path after getting in a vehicle.
    • Fixed a minor texture issue on some buildings.
    • Fixed other minor world issues (invisible walls, missing textures, collisions, …).
    • Fixed minor localization issues.

    Suivez ce fil de discussion afin de rester informé sur la progression de la maintenance.

    Merci pour votre patience.

    /L'équipe Ghost Recon
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  2. #2
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    [MISE À JOUR] : La maintenance est repoussée à une date pas encore déterminée.

    Désolé pour ce désagrément Ghosts, nous vous tiendrons informés des prochaines étapes dès que possible.
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  3. #3
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    [MISE À JOUR] : La mise à jour est en cours de déploiement sur PS4 uniquement. La mise à jour TU21 sera mise en ligne la semaine prochaine sur PC et Xbox One.
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    [MISE À JOUR] : La maintenance est maintenant terminée sur PS4. Merci de votre patience !
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