Bonjour à tous,

Nous avons connaissance de problème concernant de multiples aspects du jeu. Vous trouverez une liste évolutive recensant l'ensemble des problèmes répertoriés par nos équipes (en anglais pour le moment).

[PC/PS4/XONE Lake surfaces are black in Arcade.
  • Description: The majority of lake colors have corrupted textures when playing the map in Arcade.
  • Status: Reproduced, no info required
  • Workaround: none



[PC/PS4/XONE] Enemies don't use the ziplines in Play Mode or Arcade.
  • Description: Enemies don't use the ziplines in Play Mode or Arcade, they will jump down, stay near the edges of the platform or take a long detour.
  • Status: Reproduced, no info required
  • Workaround: None


[PC/PS4/XONE] The painting tool is not working properly at low radius.
  • Description: The circle shape is losing its accuracy, paints squares and the surface is difficult to fill.
  • Status: Reproduced, no info required
  • Workaround: none



[PC/PS4/XONE] The vehicles cannot be rotated by Y and Z axes.
  • Description: The Rotate tool only has one axe circle (x-axes) for rotating vehicles.
  • Status: Reproduced, no info required
  • Workaround: None



[PC/PS4/XONE] Lake covers a wider surface than its visible size if it's rotated.
  • Description: If a lake is rotated, the water will cover a wider surface than the visible representation of the lake.
  • Status: Reproduced, no info required
  • Workaround: None



[PC/PS4/XONE] Some modifications to the object options are not kept when duplicating an item.
  • Description: When the user duplicates an item that has some modified object options, the duplicate item will reset some of them to default.
  • Status: Reproduced, no info required
  • Workaround: None


[PC/PS4/XONE] All breakable objects from 'Generic shape' category cannot be broken by any means.
  • Description: 30 assets from the 'Generic shapes' category are unbreakable while being marked as Breakable.
  • Status: Reproduced, no info required
  • Workaround: None


[PC/PS4/XONE] NPCs do not use dynamic doors until the user first opens them.
  • Status: Reproduced, no info required
  • Workaround: none



[PC/PS4/XONE] The Yeti is not affected by a Control Zone when set to one.
  • Status: Reproduced, no info required
  • Workaround: none